Effect of Computer Games on Students’ Interest in Mathematics in Secondary Schools in Akwanga Local Government Area, Nasarawa State, Nigeria

This study looked at how computer games affected secondary school students’ interest in mathematics in Akwanga Local Government Area, Nasarawa State.  The purpose of the study was to determine whether using computer games as a teaching tool would increase students’ interest in mathematics.  A quasi-experimental research method employing pre-test and post-test was used to accomplish this goal.  165 JSS 1 students (95 males and 70 females) from four secondary schools in the Local Government Area made up the study’s sample. For the study, two hypotheses and two research questions were developed. Data was gathered using the Mathematics Interest Inventory (MII), which has a reliability rating of 0.90. The two study issues were addressed using the mean and standard deviation, and the hypotheses were tested using Analysis of Covariance (ANCOVA). When compared to students who were taught using a traditional learning strategy, the data analysis revealed that the usage of computer games as a teaching tool greatly increased the students’ interest in mathematics. Therefore, it was suggested that computer games be incorporated into the curriculum for mathematics education as a teaching method. It should be possible for students to learn mathematics through computer games by providing them with technological text materials.